We’ve still never experienced the top-of-the-line virtual reality experience that comes with Oculus Rift. Aside from some hilarious Google Cardboard trials, VR is still somewhat a mystery to us.
But some artists are already using the medium to create new forms of art. Indeed, the painting and modeling program made for Oculus is itself called Medium. German artist and designer Vincent Schwenk has some fascinating digital art that he calls ‘blobs’. They are certainly abstract and expressionist in manner, but show the incredible potential of using a virtual world to create three dimensional paintings. Moving around a canvas, inspecting things from a variety of angles, this virtual painting can then be modeled and textured with more traditional 3D software. The result is beautifully detailed and entirely unique. We imagine the software is quite tricky to master, and it’s unclear what type of new masterpieces might still be realized with this new format. But Schwenk’s work is interesting from a technical and artistic perspective. Via Behance:

Interesting blobs and forms created in virtual reality.

Modeling in a physical 3D environment allows for a lot of creative freedom.

We’re impressed by the huge level of detail possible with the system.

Clear items collide with strange pastel forms.

Some of the work looks like an electron scanning microscope, details of germs or microbes.

A stylish and entirely abstracted group of forms.

Great color and detail rendered out.

Note the subtle texture on these forms.

A spiraling collection of abstracted forms.

Floating jelly blobs creating a swirl.

Interesting texture in these renders.

More detail of these renders.